23.01.2015, 14:44
then make SetPVarInt for onplayerconnect with value 1. when firstly spawned set SetPVarInt value to 0
and then in that script add if(GetPVarInt... == 0) blah blah BanEx...
and then in that script add if(GetPVarInt... == 0) blah blah BanEx...