22.01.2015, 14:52
Not tested though...
pawn Code:
CMD:v(playerid,params[])
{
if(InDM[playerid]) return GameTextForPlayer(playerid, "~w~You cannot spawn vehicles in ~r~DM",2000,5);
if(params[0])
{
new modelid[32];
if(sscanf(params, "s[32]", modelid)) return GameTextForPlayer(playerid, "~w~/v ~n~~r~[vehicleid/name]",2000,5);
if(strval(modelid) >= 400 || strval(modelid) < 612)
{
VehicleSpawner(playerid,modelid);
}
else
{
new model = GetVehicleModelIDFromName(modelid);
if(model >= 400 || model < 612)
{
VehicleSpawner(playerid,model);
}
else
{
GameTextForPlayer(playerid, "~w~Invalid ~r~Name/ID!",2000,5);
}
}
}
else
{
ShowPlayerDialog(playerid, Dialog_Vehicles, DIALOG_STYLE_LIST, "{ffffff}Vehicle categories:", "Airplanes\nHelicopters\nBikes\nConvertibles\nIndustrial\nLowriders\nOff Road\nPublic Service\nSaloons\nSport Vehicles\nStation Wagons\nBoats\nTrailers\nUnique\nRC Vehicles", "Select", "Back" );
}
return 1;
}