21.01.2015, 03:37
pawn Код:
#include <a_samp>
#include <Streamer>
#include <zcmd>
#include <sscanf2>
new house1Ent, house1Exit;
new house2Ent, house1Exit;
CMD:createhouse(playerid, params[])
{
new interior, type;
new Float:x, Float:y, Float:z;
if(sscanf(params,"is", interior, type)) return SendClientMessage(playerid, -1, "/createhouse [1~2][type]");
if(interior > 2) SendClientMessage(playerid, -1, "Invaild Interior ID");
GetPlayerPos(playerid, x, y, z);
if(!strcmp(type, "enter", true))
{
if(interior == 1)
{
house1Ent = CreateDynamicCP( x,y,z,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 2)
{
house2Ent = CreateDynamicCP(x,y,z,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
}
if(!strcmp(type, "exit", true))
{
if(interior == 1)
{
house1Exit = CreateDynamicCP( x,y,z,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 2)
{
house2Exit = CreateDynamicCP(x,y,z,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
}
return 1;
}
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == house1Ent)
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,271.884979,306.631988,999.148437);
}
else if(checkpointid == house2Ent)
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,1527.229980,-11.574499,1002.097106 );
}
else if(checkpointid == house1Exit)
{
SetPlayerPos(playerid,272.884979,306.631988,999.148437);
}
else if(checkpointid == house2Exit)
{
SetPlayerPos(playerid,1526.229980,-11.574499,1002.097106);
}
return 1;
}