20.01.2015, 20:45
this cmd work 100%100
Код:
CMD:tazer(playerid, params[]) { if(HungerPlayerInfo[playerid][hgInEvent] != 0) return SendClientMessageEx(playerid, COLOR_GREY, " You cannot do this while being in the Hunger Games Event!"); #if defined zombiemode if(zombieevent == 1 && GetPVarType(playerid, "pIsZombie")) return SendClientMessageEx(playerid, COLOR_GREY, "Zombies can't use this."); #endif if(IsACop(playerid)) { new string[128]; if(PlayerInfo[playerid][pConnectHours] < 2 || PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!"); if(IsPlayerInAnyVehicle(playerid)) { SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle."); return 1; } if(GetPVarInt(playerid, "IsInArena") >= 0) { SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!"); return 1; } if(GetPVarInt( playerid, "EventToken") != 0) { SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event."); return 1; } if(PlayerCuffedTime[playerid] > 0) { SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now."); return 1; } if(GetPVarInt(playerid, "Injured") == 1) { SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now."); return 1; } if(PlayerInfo[playerid][pJailTime] > 0) { SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison."); return 1; } if(PlayerCuffed[playerid] >= 1) { SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed."); return 1; } if(PlayerInfo[playerid][pHasTazer] < 1) { SendClientMessage(playerid, COLOR_WHITE, "You do not have a tazer!"); return 1; } if(pTazer{playerid} == 0) { pTazerReplace{playerid} = PlayerInfo[playerid][pGuns][2]; if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]); format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid)); ProxDetector(4.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); GivePlayerValidWeapon(playerid, 23, 60000); pTazer{playerid} = 1; } else { RemovePlayerWeapon(playerid, 23); GivePlayerValidWeapon(playerid, pTazerReplace{playerid}, 60000); format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid)); ProxDetector(4.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); pTazer{playerid} = 0; } } else { SendClientMessageEx(playerid, COLOR_GRAD2, " You are not a law enforcement officer!"); return 1; } return 1; }