Raven's RP Script
#2

another thing sethouse is working perfectly, it looks like the business have a look..

Код:
CMD:sethouse(playerid,params[])
{
	new string[512 char], sendername[MAX_PLAYER_NAME];
	GetPlayerName(playerid, sendername, sizeof(sendername));
	new houseid = -1;
	new Float:X, Float:Y, Float:Z
	GetPlayerPos(playerid, X,Y,Z);
	if(PlayerInfo[playerid][Admin] >= 1337)
	{
		new string2[256];

		for(new h = 0; h < sizeof(HouseInfo); h++)
		{
			if(HouseInfo[h][hSetted] == 1)
			{
				houseid = h + 1;
			}
		}
		if(HouseInfo[houseid][hSetted] == 0)
		{
			format(string, sizeof(string),"CGRP/Properties/%d.ini",houseid);
			dini_Create(string);
			new Typede;
			if(sscanf(params, "i", Typede))
			{
				SCM(playerid, COLOR_GRAD2, "Using: /sethouse [Typed]");
				SCM(playerid, COLOR_GRAD2, "Typed: 0 Apartment - 1 Small - 2 Medium - 3 Big");
				return 1;
			}
			if(Typede == 0)
			{
				HouseInfo[houseid][hValue] = 45000;
				HouseInfo[houseid][hLevel] = 3;
				strmid(HouseInfo[houseid][hDiscription], "Apartment", 0, strlen("Apartment"), 255);
				if(nextapartment == 24)
				{
					nextapartment = 25;
					HouseInfo[houseid][hExitx] = 244.411987; HouseInfo[houseid][hExity] = 305.032990; HouseInfo[houseid][hExitz] = 999.231995;
					HouseInfo[houseid][SAVET] = 1;
				}
				else if(nextapartment == 25)
				{
					nextapartment = 27;
					HouseInfo[houseid][hExitx] = 266.4991; HouseInfo[houseid][hExity] = 304.9922; HouseInfo[houseid][hExitz] = 999.1484;
					HouseInfo[houseid][SAVET] = 2;
				}
				else if(nextapartment == 27)
				{
					nextapartment = 29;
					HouseInfo[houseid][hExitx] = 302.181000; HouseInfo[houseid][hExity] = 300.722992; HouseInfo[houseid][hExitz] = 999.231995;
					HouseInfo[houseid][SAVET] = 4;
				}
				else if(nextapartment == 29)
				{
					nextapartment = 24;
					HouseInfo[houseid][hExitx] = 346.870025; HouseInfo[houseid][hExity] = 309.259033; HouseInfo[houseid][hExitz] = 999.155700;
					HouseInfo[houseid][SAVET] = 6;
				}
			}
			else if(Typede == 1)
			{
				HouseInfo[houseid][hValue] = 50000;
				HouseInfo[houseid][hLevel] = 4;
				strmid(HouseInfo[houseid][hDiscription], "Small", 0, strlen("Small"), 255);
				if(nexthouse == 2)
				{
					nexthouse = 3;
					HouseInfo[houseid][hExitx] = 225.756989; HouseInfo[houseid][hExity] = 1240.000000; HouseInfo[houseid][hExitz] = 1082.149902;
					HouseInfo[houseid][SAVET] = 2;
				}
				else if(nexthouse == 3)
				{
					nexthouse = 6;
					HouseInfo[houseid][hExitx] = 223.1929; HouseInfo[houseid][hExity] = 1287.0780; HouseInfo[houseid][hExitz] = 1082.1406;
					HouseInfo[houseid][SAVET] = 1;
				}
				else if(nexthouse == 6)
				{
					nexthouse = 12;
					HouseInfo[houseid][hExitx] = 328.1066; HouseInfo[houseid][hExity] = 1478.0106; HouseInfo[houseid][hExitz] = 1084.4375;
					HouseInfo[houseid][SAVET] = 15;
				}
				else if(nexthouse == 12)
				{
					nexthouse = 41;
					HouseInfo[houseid][hExitx] = 260.983978; HouseInfo[houseid][hExity] = 1286.549927; HouseInfo[houseid][hExitz] = 1080.299927;
					HouseInfo[houseid][SAVET] = 4;
				}
				else if(nexthouse == 41)
				{
					nexthouse = 2;
					HouseInfo[houseid][hExitx] = 446.5014; HouseInfo[houseid][hExity] = 507.0295; HouseInfo[houseid][hExitz] = 1001.4195;
					HouseInfo[houseid][SAVET] = 12;
				}

			}
			else if(Typede == 2)
			{
				HouseInfo[houseid][hValue] = 65000;
				HouseInfo[houseid][hLevel] = 6;
				strmid(HouseInfo[houseid][hDiscription], "Medium", 0, strlen("Medium"), 255);
				if(nextmedium == 17)
				{
					nextmedium = 19;
					HouseInfo[houseid][hExitx] = 140.2267; HouseInfo[houseid][hExity] = 1365.9246; HouseInfo[houseid][hExitz] = 1083.8594;
					HouseInfo[houseid][SAVET] = 5;
				}
				else if(nextmedium == 19)
				{
					nextmedium = 21;
					HouseInfo[houseid][hExitx] = -68.294098; HouseInfo[houseid][hExity] = 1353.469971; HouseInfo[houseid][hExitz] = 1080.279907;
					HouseInfo[houseid][SAVET] = 6;
				}
				else if(nextmedium == 21)
				{
					nextmedium = 30;
					HouseInfo[houseid][hExitx] = -42.581997; HouseInfo[houseid][hExity] = 1408.109985; HouseInfo[houseid][hExitz] = 1084.449951;
					HouseInfo[houseid][SAVET] = 8;
				}
				else if(nextmedium == 30)
				{
					nextmedium = 32;
					HouseInfo[houseid][hExitx] = 2495.6416; HouseInfo[houseid][hExity] = -1692.2361; HouseInfo[houseid][hExitz] = 1014.7422;
					HouseInfo[houseid][SAVET] = 3;
				}
				else if(nextmedium == 32)
				{
					nextmedium = 38;
					HouseInfo[houseid][hExitx] = 2468.4502; HouseInfo[houseid][hExity] = -1698.4801; HouseInfo[houseid][hExitz] = 1013.5078;
					HouseInfo[houseid][SAVET] = 2;
				}
				else if(nextmedium == 38)
				{
					nextmedium = 39;
					HouseInfo[houseid][hExitx] = 2807.9172; HouseInfo[houseid][hExity] = -1174.4333; HouseInfo[houseid][hExitz] = 1025.5703;
					HouseInfo[houseid][SAVET] = 8;
				}
				else if(nextmedium == 39)
				{
					nextmedium = 17;
					HouseInfo[houseid][hExitx] = 318.7010; HouseInfo[houseid][hExity] = 1114.7716; HouseInfo[houseid][hExitz] = 1083.8828;
					HouseInfo[houseid][SAVET] = 5;
				}
			}
			else if(Typede == 3)
			{
				HouseInfo[houseid][hValue] = 85000;
				HouseInfo[houseid][hLevel] = 9;
				strmid(HouseInfo[houseid][hDiscription], "Big", 0, strlen("Big"), 255);
				if(nextbig == 1)
				{
					nextbig = 4;
					HouseInfo[houseid][hExitx] = 235.3054; HouseInfo[houseid][hExity] = 1186.6835; HouseInfo[houseid][hExitz] = 1080.2578;
					HouseInfo[houseid][SAVET] = 3;
				}
				else if(nextbig == 4)
				{
					nextbig = 11;
					HouseInfo[houseid][hExitx] = 225.630997; HouseInfo[houseid][hExity] = 1022.479980; HouseInfo[houseid][hExitz] = 1084.069946;
					HouseInfo[houseid][SAVET] = 7;
				}
				else if(nextbig == 11)
				{
					nextbig = 13;
					HouseInfo[houseid][hExitx] = 227.722992; HouseInfo[houseid][hExity] = 1114.389893; HouseInfo[houseid][hExitz] = 1081.189941;
					HouseInfo[houseid][SAVET] = 5;
				}
				else if(nextbig == 13)
				{
					nextbig = 14;
					HouseInfo[houseid][hExitx] = 221.7330; HouseInfo[houseid][hExity] = 1140.5146; HouseInfo[houseid][hExitz] = 1082.6094;
					HouseInfo[houseid][SAVET] = 4;
				}
				else if(nextbig == 14)
				{
					nextbig = 15;
					HouseInfo[houseid][hExitx] = 27.132700; HouseInfo[houseid][hExity] = 1341.149902; HouseInfo[houseid][hExitz] = 1084.449951;
					HouseInfo[houseid][SAVET] = 10;
				}
				else if(nextbig == 15)
				{
					nextbig = 40;
					HouseInfo[houseid][hExitx] = -262.601990; HouseInfo[houseid][hExity] = 1456.619995; HouseInfo[houseid][hExitz] = 1084.449951;
					HouseInfo[houseid][SAVET] = 4;
				}
				else if(nextbig == 40)
				{
					nextbig = 1;
					HouseInfo[houseid][hExitx] = 2324.3267; HouseInfo[houseid][hExity] = -1149.1440; HouseInfo[houseid][hExitz] = 1050.7101;
					HouseInfo[houseid][SAVET] = 12;
				}
			}
			HouseInfo[houseid][hEntrancex] = X;
			HouseInfo[houseid][hEntrancey] = Y;
			HouseInfo[houseid][hEntrancez] = Z;
			HouseInfo[houseid][hWorld] = houseid;
			HouseInfo[houseid][hSetted] = 1;
			HouseInfo[houseid][hLock] = 1;
			strmid(HouseInfo[houseid][hOwner],"///",0,strlen("///"),255);
			strmid(HouseInfo[houseid][hMessage],"For sale",0,strlen("For Sale"),255);
			EvaluateHouse(houseid);
			format(string, sizeof(string),"* Created the house number %d. The house was set automatically, Use /edit to edit it if you want.",houseid);
			SCM(playerid, COLOR_LIGHTBLUE, string);
			format(string,sizeof(string),"[ADMIN]: %s Has Set House: [%d]'s entrance to [%f - %f - %f].",sendername,houseid,X,Y,Z);
			ABroadCast(COLOR_LIGHTRED,string, 5);
			format(string2,sizeof(string2),"{FFFF00}House has no owner \n {00FF00}House ID: {FFFF00}%d \n {00FF00}Price: {FFFF00}$%d \n {00FF00}Description: {FFFF00}%s \n {00FF00}Required Level: {FFFF00}%d \n {00FF00}if you want to buy it, type {FFFF00}/buyhouse",HouseInfo[houseid][hWorld], HouseInfo[houseid][hValue],HouseInfo[houseid][hDiscription], HouseInfo[houseid][hLevel]);
			HouseLabel[houseid] = CreateDynamic3DTextLabel(string2 ,0xFFFFFFAA,X,Y,Z,7);
			HousePickup[houseid] = CreateDynamicPickup(1273, 1, HouseInfo[houseid][hEntrancex], HouseInfo[houseid][hEntrancey], HouseInfo[houseid][hEntrancez]);
			OnPropUpdate(1,houseid);
			OnPropTextdrawUpdate(1, houseid);
			OnHousePickupUpdate(houseid);
			SCM(playerid, COLOR_GREY,"* The label will appear on next server restart due to limit of labels!");
			new y, m, d;
			new h,mi,s;
			getdate(y,m,d);
			gettime(h,mi,s);
			format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Set the house %d.",d,m,y,h,mi,s,sendername,houseid);
			AdminLog(string);
		}
		else SCM(playerid, COLOR_GREY, "* ERROR: Automatic detected Houseid already setted!");
	}
	else SCM(playerid, COLOR_GRAD1, "** You are not authorized to use this command!");
	return 1;
}
Reply


Messages In This Thread
Raven's RP Script - by Antoniohl - 20.01.2015, 13:48
Re: Raven's RP Script - by Antoniohl - 20.01.2015, 13:52
Re: Raven's RP Script - by xVIP3Rx - 20.01.2015, 13:56
Re: Raven's RP Script - by Antoniohl - 20.01.2015, 14:27
Re: Raven's RP Script - by Antoniohl - 20.01.2015, 14:37
Re: Raven's RP Script - by EgyptForLife - 20.01.2015, 14:59
Re: Raven's RP Script - by Antoniohl - 20.01.2015, 15:03
Re: Raven's RP Script - by EgyptForLife - 20.01.2015, 15:04
Re: Raven's RP Script - by Antoniohl - 20.01.2015, 15:05
Re: Raven's RP Script - by Antoniohl - 20.01.2015, 15:34

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