08.07.2009, 19:11
Ok, i found problem
If someone has something like me, check your OnPlayerUpdate, make it return 1; ( i got return 0;, changed to return 1;, and everything good).
/lock :]
If someone has something like me, check your OnPlayerUpdate, make it return 1; ( i got return 0;, changed to return 1;, and everything good).
/lock :]