[Ajuda] criar um else para desativar
#7

pawn Код:
if(listitem == 3)
            {
                if(ArmaShock[playerid] == false)
                {
                ResetPlayerWeaponsEx(playerid);
                SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);
                SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);
                SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
                GivePlayerWeapon(playerid, 33, 10);
                SendClientMessage(playerid,COLOR_RED,"Vocк equipou sua arma de shock !");
                SendClientMessage(playerid,COLOR_RED,"Obs: Sу use no procurado se ele tentar fugir, caso contrбrio vocк serб punido !");
                TogglePlayerControllable(playerid, 1);
                ArmaShock[playerid] = true;
                }
                else
                {
                 ResetPlayerWeaponsEx(playerid);
                 RemovePlayerAttachedObject(playerid, 1);
                 RemovePlayerAttachedObject(playerid, 2);
                 RemovePlayerAttachedObject(playerid, 3);
                 SendClientMessage(playerid,COLOR_RED,"Vocк Desequipou sua arma de shock !");
                 ArmaShock[playerid] = false;
                 }
            }
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Messages In This Thread
criar um else para desativar - by igor97m - 18.01.2015, 16:32
Re: criar um else para desativar - by DiegoLeo - 18.01.2015, 16:38
Re: criar um else para desativar - by Cleyson - 18.01.2015, 16:38
Re: criar um else para desativar - by MultiKill - 18.01.2015, 16:42
Re: criar um else para desativar - by DiegoLeo - 18.01.2015, 16:48
Re: criar um else para desativar - by igor97m - 18.01.2015, 17:20
Re: criar um else para desativar - by MultiKill - 18.01.2015, 17:23
Re: criar um else para desativar - by igor97m - 18.01.2015, 17:28
Re: criar um else para desativar - by MultiKill - 18.01.2015, 17:33
Re: criar um else para desativar - by igor97m - 18.01.2015, 17:44

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