OnPlayerTakeDamage blocked - cleo
#8

From what I've seen, looks like the player is not getting hit and that's what the actual reason is - OnPlayerTakeDamage gets called only when a player takes damage. If it's really the lag.cs which causes this, why don't you try debugging OnPlayerTakeDamage when you fall of from anywhere and gets your health reduced?
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Messages In This Thread
OnPlayerTakeDamage blocked - cleo - by JonathanFeitosa - 11.01.2015, 23:55
Re: OnPlayerTakeDamage blocked - cleo - by Rudy_ - 12.01.2015, 06:43
Re: OnPlayerTakeDamage blocked - cleo - by JonathanFeitosa - 12.01.2015, 15:23
Re: OnPlayerTakeDamage blocked - cleo - by JonathanFeitosa - 13.01.2015, 16:57
Re: OnPlayerTakeDamage blocked - cleo - by n0minal - 16.01.2015, 14:49
Re: OnPlayerTakeDamage blocked - cleo - by Lordzy - 16.01.2015, 15:00
Re: OnPlayerTakeDamage blocked - cleo - by n0minal - 16.01.2015, 16:07
Re: OnPlayerTakeDamage blocked - cleo - by Lordzy - 16.01.2015, 16:11
Re: OnPlayerTakeDamage blocked - cleo - by n0minal - 16.01.2015, 18:33
Re: OnPlayerTakeDamage blocked - cleo - by RedFusion - 16.01.2015, 18:43
Re: OnPlayerTakeDamage blocked - cleo - by n0minal - 16.01.2015, 18:47

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