16.01.2015, 05:22
Just make a timer when he spawns a jetpack of 10 seconds while setting a variable to 1, then reset the variable to 0 when timer is finished.
Then detect if the variable is set to 1 when spawning another jetpack, and send that message if it is.
Then detect if the variable is set to 1 when spawning another jetpack, and send that message if it is.