[HELP + REP]Team for members
#7

That's why i said search on ******. There's alot of tutorials there.
I found something for you though, you might be able to do something like this:
pawn Code:
if(classid == 1 && gTeam[playerid] != C1)
{
    return 0;
}
I guess this is how it'll work, im not sure how you define your teams.
Im not saying that will work, but you might be able to do something like that.
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Messages In This Thread
[HELP + REP]Team for members - by Mijata - 12.01.2015, 23:29
Re: [HELP + REP]Team for members - by Mijata - 13.01.2015, 15:20
Re: [HELP + REP]Team for members - by Mijata - 13.01.2015, 17:41
Re: [HELP + REP]Team for members - by Mijata - 13.01.2015, 18:22
Re: [HELP + REP]Team for members - by CalvinC - 13.01.2015, 18:29
Re: [HELP + REP]Team for members - by Mijata - 13.01.2015, 18:44
Re: [HELP + REP]Team for members - by CalvinC - 13.01.2015, 18:59
Re: [HELP + REP]Team for members - by Mijata - 13.01.2015, 19:46
Re: [HELP + REP]Team for members - by CalvinC - 13.01.2015, 19:51

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