07.07.2009, 20:16
Then the PlayerData A.K.A. PlayerInfo would maybe be good. Try to start with this:
Then add a:
And then, on the IsPlayerInCheckpoint, add this:
That's one way you can control the capacity on.
pawn Код:
enum PlayerInfo
{
checkpoints
}
pawn Код:
new PlayerData[MAX_PLAYERS][PlayerInfo];
pawn Код:
PlayerData[playerid][checkpoints]++;