Job capacity
#1

Hey there. I am currently scripting a job including lawnmowing, I will briefly explain what I am doing and want to do.

***What I made***
"/lawn start" spawns a red marker.
When you enter a red marker another marker will spawn.

***What I need***
I need to script a capacity of the lawnmower. So that when you enter a red marker, the capacity will go like this:
0markers: 0/100
1markers: 5/100
2markers: 10/100
3markers: 15/100 and so on.
When you reach 100/100 the red markers will disable and you will have to type "/lawn dispose" to get rid of the full capacity and start lawnmowing again.
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Messages In This Thread
Job capacity - by Shinzei_Banzai - 07.07.2009, 18:35
Re: Job capacity - by refshal - 07.07.2009, 20:02
Re: Job capacity - by Shinzei_Banzai - 07.07.2009, 20:09
Re: Job capacity - by refshal - 07.07.2009, 20:16
Re: Job capacity - by Shinzei_Banzai - 07.07.2009, 21:02
Re: Job capacity - by refshal - 07.07.2009, 21:30
Re: Job capacity - by happyface - 07.07.2009, 22:20
Re: Job capacity - by refshal - 08.07.2009, 07:53

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