Detecting if player is not near checkpoint [HELP]
#4

Replace :
pawn Код:
if(IsPlayerInRangeOfPoint(playerid, 2.0, HouseData[i][housePos][0],  HouseData[i][housePos][1], HouseData[i][housePos][2]))
With :
pawn Код:
if(HouseData[houseid][houseExists] && IsPlayerInRangeOfPoint(playerid, 2.0, HouseData[i][housePos][0],  HouseData[i][housePos][1], HouseData[i][housePos][2]))
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)