11.01.2015, 15:18
GetPlayerInterior, GetPlayerVirtualWorld, then use the rest of the CreateDynamicObject function.
native CreateDynamicObject(modelid, Float, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Floattreamdistance = 200.0, Float:drawdistance = 0.0);
Rep+ appreciated man.
native CreateDynamicObject(modelid, Float, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Floattreamdistance = 200.0, Float:drawdistance = 0.0);
Rep+ appreciated man.