10.01.2015, 19:05
AFAIK, CreateDynamicObject makes the object globally visible if the draw distance is set above 600 so 100000.0 is unnecessary. Also, you might have way too many objects being streamed simultaneously. Press F5 in game and check the "objectslotsused" section, what is the object count there? Object streaming begins to malfunction when nearby object count exceeds 500.