10.01.2015, 18:50
Quote:
So if I understand you right, you want to make 3 objects and when someone touches them what should happen then?
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Something like that.
pawn Код:
new Object[3];
new Float:ObjectX[3], Float:ObjectY[3], Float:ObjectZ[3];
forward removeObjects();
CMD:lol(playerid, paramas[])
{
Object[0] = CreateObject(3409, 781.7954,317.2031,20.2952 - 1.3, 0.0, 0.0, 12.0359 + 90);
ObjectX[0] = 781.7954;
ObjectY[0] = 317.2031;
ObjectZ[0] = 20.2952;
Object[1] = CreateObject(3409, 786.6342,318.3507,20.2842 - 1.3, 0.0, 0.0, 22.3759 + 90);
ObjectX[1] = 786.6342;
ObjectY[1] = 318.3507;
ObjectZ[1] = 20.2842;
Object[2] = CreateObject(3409, 792.0835,320.0193,20.2466 - 1.3, 0.0, 0.0, 7.6490 + 90);
ObjectX[2] = 792.0835;
ObjectY[2] = 320.0193;
ObjectZ[2] = 20.2466;
return 1;
}
public removeObjects()
{
foreach (new i : Player) //use normal loop if ur not using foreach
{
if(IsPlayerInRangeOfPoint(i, 1, ObjectX[0], ObjectY[0], ObjectZ[0]))
{
DestroyObject(Object[0]);
}
else if(IsPlayerInRangeOfPoint(i, 1, ObjectX[1], ObjectY[1], ObjectZ[1]))
{
DestroyObject(Object[1]);
}
else if(IsPlayerInRangeOfPoint(i, 1, ObjectX[2], ObjectY[2], ObjectZ[2]))
{
DestroyObject(Object[2]);
}
}
return 1;
}