Enable godmode command for vehicle
#3

Код:
// Under on playerconnect and OnPlayerDeath add IsPlayerGod[MAX_PLAYER] = false

public OnPlayerTakeDamage(

CMD:god(playerid, params[])
{
    new str1[128], str2[128], admin[MAX_PLAYER_NAME], p[MAX_PLAYER_NAME], id, Float: health1, Float:health2;
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, WHITE, "You must be Admin to use this command");

    GetPlayerHealth(playerid, health1);

    if(sscanf(params, "d", id))
    {
        if (health1==0.0)
        {
            IsplayerGod[playerid] = false;
        SetPlayerHealth(playerid, 100.0);
        return SendClientMessage(playerid,WHITE, "Back to mortality.");
        }

        if (health1>0.0)
        {
		IsPlayerGogd[playerid] = true;
        SetPlayerHealth(playerid, 9999999999999999.0);
        return SendClientMessage(playerid, WHITE, "You are god now!");
        }
    }

    if(IsPlayerConnected(id))
    {
        GetPlayerName(playerid, admin, MAX_PLAYER_NAME);
        GetPlayerName(id, p, MAX_PLAYER_NAME);
        GetPlayerHealth(id, health2);

        if (health2>0.0)
        {
            IsPlayerGod[playerid] = true;
            SetPlayerHealth(id, 9999999999999999.0);
            format(str2, sizeof(str2), "You have successfully turned %s into god.", p);
            SendClientMessage(playerid, WHITE, str2);
            format(str1, sizeof(str1), "Admin %s has turned you into god!", admin);
            SendClientMessage(id, WHITE, str1);
        }

        if (health2==0)
        {
            IsPlayerGod[playerid] = false;
            SetPlayerHealth(id, 100.0);
            format(str2, sizeof(str2), "You have turned god %s into human.", p);
            SendClientMessage(playerid, WHITE, str2);
            return SendClientMessage(id, WHITE, "Back to mortality.");
        }
    }
    else SendClientMessage(playerid, RED, "ERROR: Player is not connected.");
    return 1
}

public OnPlayerEnterVehicle(playerid, vehicleid)
{
	if(IsPlayerGod[playerid] = true)
	{
	    SetVehicleHealth(vehicleid, 999999999);
	}
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	if(IsPlayerGod[playerid] = true)
	{
	    SetVehicleHealth(vehicleid, 10000);
	}
	return 1;
}
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Messages In This Thread
Enable godmode command for vehicle - by Primard - 10.01.2015, 03:15
Re: Enable godmode command for vehicle - by Divergent - 10.01.2015, 03:35
Re: Enable godmode command for vehicle - by Divergent - 10.01.2015, 03:39
Re: Enable godmode command for vehicle - by Primard - 10.01.2015, 03:57
Re: Enable godmode command for vehicle - by Primard - 10.01.2015, 04:25
Re: Enable godmode command for vehicle - by Lynn - 10.01.2015, 04:45
Re: Enable godmode command for vehicle - by Primard - 10.01.2015, 06:49
Re: Enable godmode command for vehicle - by Godde - 10.01.2015, 06:52
Re: Enable godmode command for vehicle - by Primard - 10.01.2015, 06:52
Re: Enable godmode command for vehicle - by Godde - 10.01.2015, 06:54

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