Making an Anti DM system
#8

Quote:
Originally Posted by bgedition
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May be use OnPlayerTakeDamage or OnPlayerTargetPlayer
I'm not sure if this is right, please correct me if I'm wrong. Would something like this work?

pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
    if(!IsALawEnforcement(issuerid) && gTeam[playerid] == TEAM_CIV )
    {
        return 0;
    }
    return 1;
}
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Messages In This Thread
Making an Anti DM system - by FunnyBear - 09.01.2015, 19:09
Re: Making an Anti DM system - by ball - 09.01.2015, 20:50
Re: Making an Anti DM system - by FunnyBear - 09.01.2015, 21:17
Re: Making an Anti DM system - by FunnyBear - 09.01.2015, 22:46
Re: Making an Anti DM system - by bgedition - 09.01.2015, 22:48
Re: Making an Anti DM system - by FunnyBear - 09.01.2015, 22:57
Re: Making an Anti DM system - by bgedition - 09.01.2015, 23:01
Re: Making an Anti DM system - by FunnyBear - 09.01.2015, 23:10
Re: Making an Anti DM system - by bgedition - 09.01.2015, 23:11
Re: Making an Anti DM system - by FunnyBear - 09.01.2015, 23:17

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