OnPlayerDeath
#5

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Originally Posted by PaulDinam
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Nah, your code only makes him spawn on his previous position after he dies and respawns.
If your intention is to avoid dying screen and being teleported to somewhere else, That's impossible, The least you can do is respawn him to where he died, Freeze him, Apply character animation where he's lying, And carry on the roleplay.
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OnPlayerDeath - by PaulDinam - 06.01.2015, 18:37
Re: OnPlayerDeath - by HY - 06.01.2015, 18:45
Re: OnPlayerDeath - by Sid_Alexander - 06.01.2015, 18:48
Re: OnPlayerDeath - by PaulDinam - 06.01.2015, 18:51
Re: OnPlayerDeath - by Sid_Alexander - 06.01.2015, 18:53
Re: OnPlayerDeath - by HY - 06.01.2015, 18:54

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