04.01.2015, 14:36
pawn Код:
public OnPlayerConnect(playerid)
{
new pmess[256],IP[256], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
GetPlayerIp(playerid,IP,sizeof(IP));
printf("%s has joined the server. Country: %s | IP Address: %s",name, GetPlayerCountryName(playerid),IP);
format(pmess,sizeof(pmess),"%s has joined the server from %s.", name, GetPlayerCountryName(playerid));
SendClientMessageToAll(COLOR_GREY, pmess);
return 1;
}