06.07.2009, 10:02
It's a GF edit.
I used some C++ thingsa like instead of doing
if(PlayerToPoint(playerid,X,Y,Z,))
I used
if PlayerToPoint(playerid,X,Y,Z,)
*then
May this bee the problem?
I used some C++ thingsa like instead of doing
if(PlayerToPoint(playerid,X,Y,Z,))
I used
if PlayerToPoint(playerid,X,Y,Z,)
*then
May this bee the problem?