TIMERS?!!?
#4

The way you system (as far as I can tell) works right now is that players can only own houses that they have the same ID with.

So a player with ID 0 can only own house ID 0
a player with ID 57 can only own house ID 57
etc...

pawn Code:
Houses[playerid][...]
should be something like:

pawn Code:
Houses[houseid][...]
or if you store the owner variable within the player's stats, it should be something like:

pawn Code:
Player[playerid][houseOwner] // would equal the house ID that playerid owns
But this is merely an assumption.

Post your entire code: www.pastebin.com
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Messages In This Thread
TIMERS?!!? - by coole210 - 06.07.2009, 03:31
Re: TIMERS?!!? - by ledzep - 06.07.2009, 03:43
Re: TIMERS?!!? - by coole210 - 06.07.2009, 03:59
Re: TIMERS?!!? - by ledzep - 06.07.2009, 04:07
Re: TIMERS?!!? - by coole210 - 06.07.2009, 04:16
Re: TIMERS?!!? - by ledzep - 06.07.2009, 04:18

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