Quote:
Originally Posted by ******
This is what functions are for - abstracting repetitive and large code:
pawn Код:
CharacterAdminLevel(playerid) { return CharacterInfo[playerid][CurrentCharacter[playerid]][Admin]; }
if (CharacterAdminLevel(playerid) >= 5) { }
This is a fundamental part of programming!
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I don't object you Sir. But making such functions would be sorta tiring when I have like a 100 variables. A function for each and every variable in enum?