Falling crates.
#3

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Originally Posted by Schneider
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On default created objects are static, they are not affected by gravity. You could manually move the object by using MoveObject or maybe this include would be helpful: Objects Physics
Looks useful, But confused in how to use it.
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Messages In This Thread
Falling crates. - by Sid_Alexander - 01.01.2015, 21:06
Re: Falling crates. - by Schneider - 01.01.2015, 21:20
Re: Falling crates. - by Sid_Alexander - 01.01.2015, 21:27
Re: Falling crates. - by ball - 01.01.2015, 21:31
Re: Falling crates. - by Schneider - 01.01.2015, 21:35
Re: Falling crates. - by Sid_Alexander - 01.01.2015, 21:41
Re: Falling crates. - by Schneider - 01.01.2015, 23:20
Re: Falling crates. - by davve95 - 02.01.2015, 00:23
Re: Falling crates. - by Schneider - 02.01.2015, 01:31
Re: Falling crates. - by rickisme - 02.01.2015, 03:30

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