Quote:
Originally Posted by kasper1996
Hello,
Here is the enum:
pawn Код:
enum TCompanyData { PickupID, // Holds the pickup-id that is linked to this Company Text3D:DoorText, // Holds the reference to the 3DText above the Company's pickup MapIconID, // Holds the ID of the mapicon for the business
CompanyName[100], // Holds the name of the business (this will be displayed above the pickup near the business when it's owned) Float:CompanyX, // Holds the X-coordinate of the pickup for the Business Float:CompanyY, // Holds the Y-coordinate of the pickup for the Business Float:CompanyZ, // Holds the Z-coordinate of the pickup for the Business CompanyType, // Holds the type of business (well stacked pizza, burger shot, ...), this defines which icon and interior to use CompanyLevel, // Holds the level of upgrades the business has LastTransaction, // Holds the amount of minutes when the last transaction took place (buying the business or retrieving the money by the owner) bool:Owned, // Holds true if the Company is owned by somebody Owner[24] // Holds the name of the owner of the Company } // Holds the data for all houses new ACompanyData[MAX_COMPANY][TCompanyData]; // This variable holds the Company-time (this value is increased every hour and is used to calculate the amount of money a Company // has generated after the last transaction of the Company) new CompanyTransactionTime;
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PS: there is more enum for Company.
If they are needed to show you, just tell me