31.12.2014, 12:53
I viewed that include, the problem is because it's not hooked. Emmet would have probably forgotten to because he codes mostly at late nights.
FIX:
FIX:
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
{
if (g_bCallbacks & CB_OnPlayerBurning && weaponid == 37)
{
if (!(g_cbPlayers[playerid][e_cbFlags] & e_cbBurning))
{
g_cbPlayers[playerid][e_cbFlags] |= e_cbBurning;
CallLocalFunction("OnPlayerBurning", "dd", playerid, 1);
}
g_cbPlayers[playerid][e_cbLastBurn] = GetTickCount();
}
#if defined CB_OnPlayerTakeDamage
return CB_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid, bodypart);
#else
return 1;
#endif
}