30.12.2014, 23:12
Код:
GiveVehicle(playerid,vehicleid)
{
if(!IsPlayerInAnyVehicle(playerid)) {
new Float:x, Float:y, Float:z, Float:angle;
if(CreateVehicle[playerid]) DestroyVehicle(CreateVehicle[playerid]);
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
new veh = CreateVehicle(vehicleid, x, y, z, angle, -1, -1, -1);
SetVehicleVirtualWorld(veh, GetPlayerVirtualWorld(playerid));
LinkVehicleToInterior(veh, GetPlayerInterior(playerid));
PutPlayerInVehicle(playerid, veh, 0);
CreateVehicle[playerid] = veh;
return 1;
}
return 1;
}


