30.12.2014, 23:12
Код:
GiveVehicle(playerid,vehicleid) { if(!IsPlayerInAnyVehicle(playerid)) { new Float:x, Float:y, Float:z, Float:angle; if(CreateVehicle[playerid]) DestroyVehicle(CreateVehicle[playerid]); GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, angle); new veh = CreateVehicle(vehicleid, x, y, z, angle, -1, -1, -1); SetVehicleVirtualWorld(veh, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(veh, GetPlayerInterior(playerid)); PutPlayerInVehicle(playerid, veh, 0); CreateVehicle[playerid] = veh; return 1; } return 1; }