Quote:
Originally Posted by PolloLoko
Conosco el sistema y serнa de esta forma.
Solo define el Stock en el Spawnear asн: stock Vip(playerid); asн se verifica si esta logueado y si tiene el score se le dara el nivel Vip y se guardara
pawn Код:
stock Vip(playerid) { if(PlayerInfo[playerid][LoggedIn] == 1) { new Score; Score=GetPlayerScore(playerid); if(2000 < Score >= 3000 )//Premium { if(PlayerInfo[playerid][pVip] < 3) { dUserSetINT(PlayerName2(playerid)).("Membrecia",(3)); PlayerInfo[playerid][pVip] = 3; } return 1; } else if(1000 < Score >= 2000 )//Plata { if(PlayerInfo[playerid][pVip] < 2) { dUserSetINT(PlayerName2(playerid)).("Membrecia",(2)); PlayerInfo[playerid][pVip] = 2; } return 1; } else if(Score >= 1000 )//Oro { if(PlayerInfo[playerid][pVip] < 1) { dUserSetINT(PlayerName2(playerid)).("Membrecia",(1)); PlayerInfo[playerid][pVip] = 1; } } } return 1; }
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Me funciono,solo tube que cambiar PlayerInfo por AccInfo que es la variable de mi sistema.Gracias a los 2 y solucionado