29.12.2014, 16:09
Example:
And then simply use DisablePlayerCheckpoint to remove it.
pawn Код:
if(IsPlayerInRangeOfPoint(playerid, RANGE, HouseData[i][HousePos][0], HouseData[i][HousePos][1], HouseData[i][HousePos][2]))
{
SetPlayerCheckpoint(playerid, HouseData[i][HousePos][0], HouseData[i][HousePos][1], HouseData[i][HousePos][2]);
return 1;
}

