28.12.2014, 21:32
To avoid spawning at the position where you spawned the first time.
Try using
at OnPlayerDeath
Try using
Код:
SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);