27.12.2014, 21:14
if(Player[playerid][InventorySlot1Item] == 1)
hare u check if is slot = 1
under this u check same slot if he is not = 1 , so if u above check if hes = 1 when u check if is it not =1 is never calls i think so
if(Player[id][InventorySlot1Item] != 1
try to comment this check if(Player[playerid][InventorySlot1Item] == 1)
hare u check if is slot = 1
under this u check same slot if he is not = 1 , so if u above check if hes = 1 when u check if is it not =1 is never calls i think so
if(Player[id][InventorySlot1Item] != 1
try to comment this check if(Player[playerid][InventorySlot1Item] == 1)