27.12.2014, 14:37
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If Lag Compensation is off, I bet OnPlayerTakeDamage won't be accurate. Yeah, it won't.
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Quote:
OnPlayerTakeDamage > OnPlayerGiveDamage or OnPlayerWeaponShot
e: Just now saw the 'physical' and 'lag' shots. OnPlayerGiveDamage would work on physical shots, and if Lag. Compensation is off -- but it's not super accurate. OnPlayerTakeDamage would work on lag shots(lag. comp off), AND physical shots (lag. comp on) -- it's very accurate. |