SendClientMessageToAll doesnt work
#10

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Originally Posted by JaydenJason
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Why return 0; return 0 is used for failed commands right?
They want to replace the original text, therefore the original text has to be cancelled from sending and a new has to be created & sent. The return 0; at OnPlayerText cancels the original message.
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SendClientMessageToAll doesnt work - by CalvinC - 27.12.2014, 12:56
Re: SendClientMessageToAll doesnt work - by jackx3rx - 27.12.2014, 12:57
Re: SendClientMessageToAll doesnt work - by Glossy42O - 27.12.2014, 12:58
Re: SendClientMessageToAll doesnt work - by CalvinC - 27.12.2014, 13:05
Re: SendClientMessageToAll doesnt work - by jackx3rx - 27.12.2014, 13:15
Re: SendClientMessageToAll doesnt work - by CalvinC - 27.12.2014, 13:33
Re: SendClientMessageToAll doesnt work - by jackx3rx - 27.12.2014, 13:36
Re: SendClientMessageToAll doesnt work - by CalvinC - 27.12.2014, 14:20
Re: SendClientMessageToAll doesnt work - by JaydenJason - 27.12.2014, 14:26
Re: SendClientMessageToAll doesnt work - by Facerafter - 27.12.2014, 14:29

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