26.12.2014, 10:43
Try it with OnPlayerUpdate, if that didn't work try it with the inverse velocity, that should move him constantly forward and backwards (no clue if that actually works)
pawn Код:
new
Float: vX,
Float: vY,
Float: vZ
;
GetVehicleVelocity(vehicleid, vX, vY, vZ);
SetVehicleVelocity(vehicleid, -vX, -vY, -vZ);