25.12.2014, 02:47
Quote:
Just had a chat on IRC that reminded me of something I came up with a long time ago and should not be hard to add to this plugin. I can't see any reason why things like "ApplyAnimation", "SetPlayerSkin", "SetPlayerPos" etc couldn't be made per-player as well, for example "SetPlayerPosForPlayer(playerid, forid, Float:x, Float:y, Float:z);". I doubt it would be much use for real players, but invaluable for NPCs. You could have a single "shopkeeper" bot, in a different shop/world with a different skin doing a different serving action for every player - one player slot, 500 bots! That was the use I thought of, but I'm sure there are more:
Undercover cops/admins whose skin is a police uniform only for other cops. TF2-style spys (again, different skins for different teams). Players in multiple virtual worlds at once by matching their worlds for other players (these would be harder as virtual worlds also control sync server-side, they aren't just a simple packet sent). |