24.12.2014, 14:36
pawn Код:
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPass]);
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
INI_Int("VIP",PlayerInfo[playerid][pVIP]);
INI_Int("Wanted",PlayerInfo[playerid][pWanted]);
INI_Int("Kills",PlayerInfo[playerid][pKills]);
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
INI_Int("Jailed",PlayerInfo[playerid][pJailed]);
INI_Int("Muted",PlayerInfo[playerid][pMuted]);
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Score",PlayerInfo[playerid][pScore]);
INI_Int("Banned",PlayerInfo[playerid][pBanned]);
return 1;
}
pawn Код:
enum pInfo
{
pPass,
pAdmin,
pVIP,
pWanted,
pKills,
pDeaths,
pJailed,
pMuted,
pCash,
pScore,
pBanned
}
new PlayerInfo[MAX_PLAYERS][pInfo];
pawn Код:
#define PATH "/AdminSystem/Account/%s.ini"
Код:
forward LoadUser_data(playerid,name[],value[]);
pawn Код:
stock UserPath(playerid)
{
new string[1000],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}