[FilterScript] Interactive Trashcans
#4

Thanks for your positive feedback and for your suggestions.

@Pottus:
1.) Done.
2.) I've replaced the IsPlayerInRangeOfPoint-Check by IsPlayerInDynamicArea(TrashCans_InteractionField[i])".
However, I don't quite get what you mean with "recording the current index and then checking if the player is in that particular area" instead of doing a loop. Sorry for that, I'm still learning. Could you please be a little more precise?
3.) Didn't even consider that, thanks. Done.
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Messages In This Thread
Interactive Trashcans - by Manyula - 16.12.2014, 22:56
Re: Interactive Trashcans - by OG Killo - 16.12.2014, 23:07
Re: Interactive Trashcans - by Pottus - 16.12.2014, 23:36
Re: Interactive Trashcans - by Manyula - 17.12.2014, 00:38
Re: Interactive Trashcans - by Pottus - 17.12.2014, 01:34
Re : Interactive Trashcans - by med01 - 17.12.2014, 03:57
AW: Interactive Trashcans - by Flori - 17.12.2014, 05:36
Re: Interactive Trashcans - by Manyula - 17.12.2014, 10:58
Re: Interactive Trashcans - by iKyle - 19.12.2014, 02:36

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