16.12.2014, 08:11
public OnPlayerSpawn(playerid)
{
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, PlayerData[playerid][pMoney]);
return 1;
}
{
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, PlayerData[playerid][pMoney]);
return 1;
}