15.12.2014, 11:09
Код HTML:
stock PlaySoundEx(soundid, Float:x, Float:y, Float:z, range) { foreach(new i : Player) { if(!IsPlayerConnected(i)) continue; if(!IsPlayerInRangeOfPoint(i, range, x, y, z)) continue; PlayerPlaySound(i, soundid, 0, 0, 0); } }