13.12.2014, 22:29
pawn Code:
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new Float: pos[3];
GetVehiclePos(vehicleid, pos[0], pos[1], pos[2]);
SetPlayerPos(playerid, pos[0], pos[1]+1.75, pos[2]);
RemovePlayerFromVehicle(playerid);
return 1;
}