Detecting if a player died...
#1

Hey everyone,

I'm doing a role-play game mode and I currently have a death and hospital system. If the player dies (the first time), they spawn right where they died without being able to move. If the player gets killed again, they are sent to the hospital. What's weird about this, is; if the player gets killed while being inside a vehicle, they go straight to the hospital. Is there a way to detect if a player dies while being inside a vehicle?

Thanks!
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Messages In This Thread
Detecting if a player died... - by Eyce - 13.12.2014, 21:45
Re: Detecting if a player died... - by FullCircle - 13.12.2014, 21:54
Re: Detecting if a player died... - by Eyce - 13.12.2014, 22:27
Re: Detecting if a player died... - by Abagail - 13.12.2014, 22:29
Re: Detecting if a player died... - by Eyce - 13.12.2014, 22:32
Re: Detecting if a player died... - by FullCircle - 13.12.2014, 23:01
Re: Detecting if a player died... - by Eyce - 13.12.2014, 23:24
Re: Detecting if a player died... - by FullCircle - 13.12.2014, 23:39

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