Problem With OnGameModeInit
#1

When I run the server, OnGameModeInit stop working...
I have this:
pawn Код:
LoadAllVehicles();
    DeleteAllInvalidVehicles();
    LoadAllConcesionarias();
    LoadAllCasas();
    LoadAllDoors();
    LoadAllATMs();
pawn Код:
stock LoadAllDoors()
{
    new indexx = 0;
    for(new index = 1; index < MAX_CASAS; index ++)
    {
        if(fexist(DoorPath(index)))
        {
            DoorLoad(index, DoorPath(index));
            indexx++;
        }
        else
        {
            DestroyDoor(index);
        } // The for do all the loops, but in the last one, this is the final point
    }
    printf("====== DOORS CARGADAS: %d", indexx);
}
Help...
Thanks
Reply


Messages In This Thread
Problem With OnGameModeInit - by FullCircle - 13.12.2014, 15:22
Re: Problem With OnGameModeInit - by Schneider - 13.12.2014, 15:27
Re: Problem With OnGameModeInit - by FullCircle - 13.12.2014, 15:39
Re: Problem With OnGameModeInit - by Ox1gEN - 13.12.2014, 16:28
Re: Problem With OnGameModeInit - by FullCircle - 13.12.2014, 18:29
Re: Problem With OnGameModeInit - by PowerPC603 - 13.12.2014, 20:08
Re: Problem With OnGameModeInit - by FullCircle - 13.12.2014, 20:39
Re: Problem With OnGameModeInit - by FullCircle - 14.12.2014, 17:27

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