Mask question
#3

Quote:
Originally Posted by Galletziz
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pawn Код:
//onplayerconnect
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid,pname,sizeof(pname));
oldname[playerid] = pname;
have you tryed to save the name of player in a global variable when he connect?
works thanks.. But how can you set this
To the normal names and not to the mask names
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Messages In This Thread
Mask question - by lulo356 - 11.12.2014, 22:12
Re: Mask question - by Galletziz - 11.12.2014, 22:28
Re: Mask question - by lulo356 - 11.12.2014, 22:44
Re: Mask question - by Mic_H - 11.12.2014, 22:46

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