!IsPlayerConnected
#4

pawn Code:
if(PInfo[playerid][pCop] < 1) return SendClientMessage(playerid,-1,"You are not a police officer");
if you use sscanf , it will automaticly check player is online or no
and you don't need to use "IsPlayerConnected" !
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Messages In This Thread
!IsPlayerConnected - by nezo2001 - 11.12.2014, 18:01
Re: !IsPlayerConnected - by HY - 11.12.2014, 18:08
Re: !IsPlayerConnected - by nezo2001 - 11.12.2014, 18:20
Re: !IsPlayerConnected - by M4D - 11.12.2014, 18:24
Re: !IsPlayerConnected - by Schneider - 11.12.2014, 18:24

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