!IsPlayerConnected
#2

pawn Code:
CMD:check(playerid,params[])
{
    new targetid;
    if(sscanf(params,"u",targetid)) return SendClientMessage(playerid,-1,"Usage: /check [playerid]");
    if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, -1, "That player isn't connected!");
    if(PInfo[playerid][pDriver] == 0) return SendClientMessage(playerid, -1, "That player doesn't have license.");
    if(PlayerInfo[playerid][pDriver] == 1) return SendClientMessage(playerid, -1, "That player have driving license!");
    return 1;
}
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Messages In This Thread
!IsPlayerConnected - by nezo2001 - 11.12.2014, 18:01
Re: !IsPlayerConnected - by HY - 11.12.2014, 18:08
Re: !IsPlayerConnected - by nezo2001 - 11.12.2014, 18:20
Re: !IsPlayerConnected - by M4D - 11.12.2014, 18:24
Re: !IsPlayerConnected - by Schneider - 11.12.2014, 18:24

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