My Server isn't saving accounts.
#8

Ok here's the code:
Line 25548 and 25555:
Код:
CMD:fingerprint(playerid, params[]) {
	new
	    iTarget,
	    szSex[7],
	    szMessage[128];

	if(IsACop(playerid) || PlayerInfo[playerid][pFaction] == 5 && PlayerInfo[playerid][pDivision] == 5 || PlayerInfo[playerid][pFaction] == 5 && PlayerInfo[playerid][pDivision] == 2)  {
		if(sscanf(params, "u", iTarget))
		    return SendClientMessage(playerid, COLOR_GREY, "USAGE: /fingerprint [playerid/partofname]");

		if(!IsPlayerConnected(iTarget))
		    return SendClientMessage(playerid, COLOR_GREY, "The specified player is not connected.");

		if(GetDistanceBetweenPlayers(iTarget, playerid) > 5)
		    return SendClientMessage(playerid, COLOR_GREY, "You're too far away.");

		if(PlayerInfo[iTarget][pCrimes] == 0)
		    return SendClientMessage(playerid, COLOR_GREY, "IAFIS has found no matches for the scanned fingerprint.");

		SendClientMessage(playerid, COLOR_GREY, "-----------------------------------------");

		if(PlayerInfo[iTarget][pSex] == 1)
			szSex = "Male";
		else
			szSex = "Female";

		format(szMessage, sizeof(szMessage), "Name: %s (age: %d, sex: %s)", GetPlayerNameEx(iTarget), PlayerInfo[iTarget][pAge], szSex);
		SendClientMessage(playerid, COLOR_WHITE, szMessage);

		if(PlayerInfo[iTarget][pHouse] != INVALID_HOUSE_ID) {
			new
				szZone[MAX_ZONE_NAME];
				
			Get2DPosZone(HouseInfo[PlayerInfo[iTarget][pHouse]][hExteriorX], HouseInfo[PlayerInfo[iTarget][pHouse]][hExteriorY], szZone, MAX_ZONE_NAME);
			format(szMessage, sizeof(szMessage), "House: %d %s", PlayerInfo[iTarget][pHouse], szZone);
			SendClientMessage(playerid, COLOR_WHITE, szMessage);
		} else if(PlayerInfo[iTarget][pHouse2] != INVALID_HOUSE_ID) {
			new
				szZone[MAX_ZONE_NAME];

			Get2DPosZone(HouseInfo[PlayerInfo[iTarget][pHouse2]][hExteriorX], HouseInfo[PlayerInfo[iTarget][pHouse2]][hExteriorY], szZone, MAX_ZONE_NAME);
			format(szMessage, sizeof(szMessage), "House (2): %d %s", PlayerInfo[iTarget][pHouse2], szZone);
			SendClientMessage(playerid, COLOR_WHITE, szMessage);
		}

		format(szMessage, sizeof(szMessage), "Prior convictions: %d", PlayerInfo[iTarget][pCrimes]);
		SendClientMessage(playerid, COLOR_WHITE, szMessage);

		format(szMessage, sizeof(szMessage), "Prior arrests: %d", PlayerInfo[iTarget][pArrested]);
		SendClientMessage(playerid, COLOR_WHITE, szMessage);

		SendClientMessage(playerid, COLOR_GREY, "-----------------------------------------");
 	}
	return 1;
}
Line 58784:
Код:
if(dialogid == TRACKCAR && response) {
		new Float: carPos[3];
		if(PlayerVehicleInfo[playerid][listitem][pvId] > INVALID_PLAYER_VEHICLE_ID)
		{
			GetVehiclePos(PlayerVehicleInfo[playerid][listitem][pvId], carPos[0], carPos[1], carPos[2]);
			if(CheckPointCheck(playerid))
			{
				SendClientMessage(playerid, COLOR_WHITE, "Please ensure that your current checkpoint is destroyed first with /killcheckpoint (you either have material packages, or another existing checkpoint).");
			}
			else
			{
				SetPVarInt(playerid, "TrackCar", 1);

				new zone[MAX_ZONE_NAME];
				Get3DZone(carPos[0], carPos[1], carPos[2], zone, sizeof(zone));
				format(string, sizeof(string), "Your vehicle is located in %s.", zone);
				SendClientMessage(playerid, COLOR_YELLOW, string);
				SetPlayerCheckpoint(playerid, carPos[0], carPos[1], carPos[2], 15.0);
				SendClientMessage(playerid, COLOR_WHITE, "Hint: Make your way to the checkpoint to find your vehicle!");
			}
		}
		else if(PlayerVehicleInfo[playerid][listitem][pvImpounded]) SendClientMessage(playerid, COLOR_WHITE, "You can't track an impounded vehicle. If you wish to reclaim it, do so at the DMV in Dillimore.");
		else if(PlayerVehicleInfo[playerid][listitem][pvDisabled] == 1) SendClientMessage(playerid, COLOR_WHITE, "You can't track a disabled vehicle. It is disabled due to your Donator level (vehicle restrictions).");
		else if(PlayerVehicleInfo[playerid][listitem][pvSpawned] == 0 && PlayerVehicleInfo[playerid][listitem][pvModelId] != 0) SendClientMessage(playerid, COLOR_WHITE, "You can't track a stored vehicle. Use /vstorage to spawn it.");
		else SendClientMessage(playerid, COLOR_WHITE, "You can't track a non-existent vehicle.");
	}
Line 58818:
Код:
else if(dialogid == GTRACKCAR)
	{
	    if(response == 1)
	    {
	        for(new i = 0; i < MAX_GANG_VEHICLES; i++)
	        {
	            if(listitem == i)
	            {
	                new Float: carPos[3];
					new Family = PlayerInfo[playerid][pGang];
					if(FamilyVehicleInfo[Family][i][fvId] != INVALID_VEHICLE_ID)
					{
	                	GetVehiclePos(FamilyVehicleInfo[Family][i][fvId], carPos[0], carPos[1], carPos[2]);
	                	if(CheckPointCheck(playerid))
						{
							SendClientMessage(playerid, COLOR_WHITE, "Please ensure that your current checkpoint is destroyed first with /killcheckpoint (you either have material packages, or another existing checkpoint).");
						}
						else
						{
					    	SetPVarInt(playerid, "TrackCar", 1);

					    	new zone[MAX_ZONE_NAME];
					    	Get3DZone(carPos[0], carPos[1], carPos[2], zone, sizeof(zone));
					    	format(string, sizeof(string), "Your vehicle is located in %s.", zone);
					    	SendClientMessage(playerid, COLOR_YELLOW, string);
					    	SetPlayerCheckpoint(playerid, carPos[0], carPos[1], carPos[2], 15.0);
					    	SendClientMessage(playerid, COLOR_WHITE, "Hint: Make your way to the checkpoint to find your car!");
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_WHITE, "You can't track a vehicle in a empty slot.");
					}
	            }
	        }
	    }
	}
Line 61815:
Код:
if(EMSCallTime[i] > 0)
		{
			if(EMSAccepted[i] < 999)
			{
				if(IsPlayerConnected(EMSAccepted[i]))
				{
					new Float:X,Float:Y,Float:Z;
					GetPlayerPos(EMSAccepted[i], X, Y, Z);
					new zone[MAX_ZONE_NAME];
     				Get3DZone(X, Y, Z, zone, sizeof(zone));
					new string[128];
					format(string, sizeof(string), "Your patient is located in %s.", zone);
					SetPlayerCheckpoint(i, X, Y, Z, 5);
				}
			}
		}
Reply


Messages In This Thread
Script Problem. - by XotixReaper - 09.12.2014, 10:30
Re: My Server isn't saving accounts. - by BoU3A - 09.12.2014, 10:34
Re: My Server isn't saving accounts. - by XotixReaper - 10.12.2014, 02:53
Re: My Server isn't saving accounts. - by Raweresh - 10.12.2014, 02:53
Re: My Server isn't saving accounts. - by BlackWolf120 - 10.12.2014, 03:00
Re: My Server isn't saving accounts. - by XotixReaper - 10.12.2014, 03:49
Re: My Server isn't saving accounts. - by Puff - 10.12.2014, 04:01
Re: My Server isn't saving accounts. - by XotixReaper - 10.12.2014, 04:13
Re: My Server isn't saving accounts. - by XotixReaper - 10.12.2014, 10:20
Re: My Server isn't saving accounts. - by Write - 10.12.2014, 10:22

Forum Jump:


Users browsing this thread: 1 Guest(s)