09.12.2014, 21:57
Maybe this better?
stock SavePlayer(playerid)
{
if(IsLogged[playerid] == true){
{
new Float:health, Float:armour;
GetPlayerHealth(playerid, health);
GetPlayerArmour(playerid, armour);
//
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",PlayerInfo[playerid][pCash]);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
INI_WriteInt(File,"Level",GetPlayerScore(playerid) );
//im delete other becouse is to long..
INI_Close(File);
}
}
return 1;
}
stock SavePlayer(playerid)
{
if(IsLogged[playerid] == true){
{
new Float:health, Float:armour;
GetPlayerHealth(playerid, health);
GetPlayerArmour(playerid, armour);
//
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",PlayerInfo[playerid][pCash]);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
INI_WriteInt(File,"Level",GetPlayerScore(playerid) );
//im delete other becouse is to long..
INI_Close(File);
}
}
return 1;
}