[FilterScript] Neon System
#4

Have you tested it with multiple people? Cause by looking at the script you can tell it's bugged:

Example:
- Player 1 adds neon to his car
- Player 2 adds neon to his car
- Player 1 dies, disconnects or leaves his vehicle
- Player 2 will loose his neon.

It's because you're not storing the objectID's in an array for each player so it will destroy the latest created object instead of the objects on the players car.
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Messages In This Thread
Neon System - by Hork - 08.12.2014, 16:32
Re: Neon System - by Arastair - 08.12.2014, 17:00
Re: Neon System - by Lucian50 - 08.12.2014, 17:42
Re: Neon System - by Schneider - 08.12.2014, 18:10
Re: Neon System - by Glossy42O - 08.12.2014, 18:18
Re: Neon System - by Hork - 08.12.2014, 22:54
Re: Neon System - by Hork - 08.12.2014, 22:56
Re: Neon System - by Hork - 08.12.2014, 22:59
Re: Neon System - by Hork - 08.12.2014, 23:10
Re: Neon System - by Slaughters - 08.12.2014, 23:12

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