07.12.2014, 15:54
Oh wait, the SetPlayerPos & SetPlayerFacingAngle have to be changed too:
pawn Код:
SetPlayerPos(playerid, LigoninesLovos[i][LL_pos][0], LigoninesLovos[i][LL_pos][1], LigoninesLovos[i][LL_pos][2]);
SetPlayerFacingAngle(playerid, LigoninesLovos[i][LL_pos][3]);