Creating vehicles D:
#2

You must save components by yourself and then load in when vehicle respawns, in OnVehicleSpawn.

Example:
Код:
new bool: VehicleNitro[MAX_VEHICLES];

public OnPlayerCommand(playerid, cmdtext[])
{
	if(!strcmp(cmdtext, "/nitro"))
	{
		if(!IsPlayerInAnyVehicle(playerid) || GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, -1, "You can't add nitro!");
		
		VehicleNitro[GetPlayerVehicleID(playerid)] = true;
		AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
		return true;
	}
	return false;
}

public OnVehicleSpawn(vehicleid)
{
	if(VehicleNitro[vehicleid]) AddVehicleComponent(vehicleid, 1010);
	return true;
}
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Messages In This Thread
Creating vehicles D: - by TheLittleFucker - 07.12.2014, 03:17
Re: Creating vehicles D: - by DrumYum - 07.12.2014, 05:18
Re: Creating vehicles D: - by ATGOggy - 07.12.2014, 10:30

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